In the sprawling world of Tamriel, the allure of magic beckons many aspiring adventurers. The Mages Guild, a venerable institution dedicated to the study and advancement of arcane arts, offers a path to power and knowledge for those who prove themselves worthy. Joining this esteemed organization in The Elder Scrolls IV: Oblivion requires a blend of courage, intellect, and a willingness to undertake perilous quests. This guide will illuminate the steps necessary to enlist in the Mages Guild and begin your journey as a spellcaster.
Your initial steps toward joining the Mages Guild will likely begin in the city of Skingrad. Upon arriving, seek out the Mages Guildhall, a prominent building often located near the center of the city. Inside, you will find the guildmaster, Raminus Polus, who serves as the primary contact for new recruits. He will present you with a series of challenges designed to test your basic magical aptitude and your commitment to the guild’s principles.
Here is a table with information about the Mages Guild:
| Category | Information |
| :—————– | :————————————————————————————————————————————————————————————————————————————————————————————————————————————————————– |
| **Name** | Mages Guild |
| **Purpose** | To study, research, and advance the arcane arts, as well as to provide magical services to the public and defend against magical threats. |
| **Headquarters** | The Arcane University in the Imperial City serves as the central hub for the Mages Guild. |
| **Membership** | Open to individuals with magical talent and a desire to learn. New members typically start in local guildhalls and must prove their worth through quests and studies. |
| **Services** | Offers spellcasting, alchemy, enchanting, and research services. Provides training and access to magical artifacts. |
| **Key Figures** | Arch-Mage Hannibal Traven (leader of the Arcane University), Raminus Polus (Guildmaster in Skingrad), and various local guildmasters and influential mages. |
| **Quests** | Range from retrieving artifacts and dispelling dark magic to investigating magical anomalies and dealing with rogue mages. |
| **Structure** | Organized into local guildhalls across Cyrodiil, with the Arcane University in the Imperial City as its governing body. |
| **Authentic Website** | [https://en.uesp.net/wiki/Oblivion:Mages_Guild](https://en.uesp.net/wiki/Oblivion:Mages_Guild) |
### The First Trial: A Test of Skill
Raminus Polus will offer you your first quest, often referred to as “The First Universal.” This mission typically involves traveling to a nearby Oblivion Gate and closing it. This task serves as a crucial test, demonstrating your ability to handle combat situations and to utilize your magical skills effectively in a dangerous environment. Successfully closing the gate is paramount to your acceptance into the guild.
#### Navigating Oblivion Gates
Oblivion Gates are rifts in reality that spew forth Daedra and dangerous landscapes. To close a gate, you must venture inside, locate the Sigil Stone at the heart of the Daedric realm, and retrieve it. Be prepared for a challenging journey, as these planes are fraught with peril.
> Upon closing your first Universal Gate, you will receive a basic set of enchanted items, including a ring and amulet, which will offer minor magical enhancements.
### Advancement within the Ranks
Once you have proven yourself in Skingrad, your journey with the Mages Guild is far from over. You will be encouraged to visit other Mages Guildhalls across Cyrodiil, such as those in Imperial City, Cheydinhal, and Bravil. Each local guildhall may offer unique quests and opportunities for advancement, further honing your magical prowess.
#### Seeking Knowledge and Specialization
The Mages Guild values knowledge above all else. As you progress, you will have the opportunity to learn new spells, improve your magical skills, and even specialize in particular schools of magic, such as Destruction, Conjuration, Restoration, Mysticism, Illusion, and Alteration.
Here are some of the schools of magic available to aspiring mages:
* **Destruction:** Focuses on offensive spells that deal damage through elemental effects like fire, frost, and shock.
* **Conjuration:** Allows the caster to summon creatures, weapons, and armor, as well as to bind souls.
* **Restoration:** Deals with healing an individual, curing diseases, and protecting against undead creatures.
* **Mysticism:** Encompasses powers such as spell absorption, magicka transfer, and the ability to teleport or open locked doors.
* **Illusion:** Manipulates minds and senses, affecting targets’ emotions, behavior, or perception.
* **Alteration:** Governs physical manipulation, including spells that alter attributes, shield the caster, or change the environment.
> The Mages Guild’s internal politics can be as intricate as any arcane ritual. Navigating relationships with fellow guild members and superiors is often as important as mastering complex spells.
### Challenges and Opportunities
Throughout your time with the Mages Guild, you will encounter various challenges that test your loyalty and resolve. You may be tasked with investigating strange magical occurrences, dealing with rogue mages who have betrayed the guild’s trust, or venturing into dangerous ruins in search of powerful artifacts.
#### The Black Soul Gem
One significant questline involves the Black Soul Gems, powerful artifacts capable of trapping sentient souls. These gems present a moral dilemma for the guild, and your decisions regarding them can have far-reaching consequences.
### Frequently Asked Questions
**Q1: How do I find the Mages Guildhall in a new city?**
A: Mages Guildhalls are generally well-marked and often located in prominent areas of cities. If you are unsure, ask any guard or civilian for directions.
**Q2: What are the benefits of joining the Mages Guild?**
A: Benefits include access to spell merchants, spell crafting, trainers, magical equipment, and a network of mages who can offer assistance and knowledge.
**Q3: Can I join other factions while being a member of the Mages Guild?**
A: Yes, in Oblivion, you can generally join multiple factions without conflict, allowing you to explore different paths and gain diverse experiences.
**Q4: What happens if I fail a Mages Guild quest?**
A: Failing a quest may result in a temporary demotion or loss of favor with the guildmaster. Usually, you can retry the quest or be given an alternative task.
Joining the Mages Guild in Oblivion is a rewarding experience for any player interested in the arcane. By dedicating yourself to the guild’s principles and undertaking the trials presented, you will unlock a world of magical possibilities and become a formidable force in the realm of Tamriel.